
TRIPLE JUMP
Official in
charge
Valid jump
1)
Athletes will inform
official in charge which line they wish to start jump from.
2)
Toe of foot must NOT be
over FRONT edge of white line chosen by athlete.
3)
The athlete must hop
(i.e. land on same foot as starting), then step ( land
on other foot), then jump from the step foot.
In the hop and step if the other foot brushes the ground it is NOT a
fault.
4)
Both feet should be
roughly together on landing.
5)
Measure perpendicularly
from FRONT edge
of hopping start line to nearest mark made by athlete. Could be mark of foot, hand, bottom, etc.
Measure to nearest cm. SHORTER than jump.
6)
At beginning of
competition remind jumpers to walk out far end of pit.
Official should place cone on starting jump board while jump is measured
and pit is raked.
Objects used by athlete to mark start of run must not be on runway (must
be outside of designated runway)
Times allowed each athlete (measured from
when official removes cone) 1.00 min
Competitor faults if they have
not started final run up within time limit.
Best jump wins.
For ties second best jump breaks tie
|
Competitor |
YoB |
1st Jump |
2nd Jump |
3rd Jump |
4th Jump |
5th Jump |
6th Jump |
Best |
Place |
|
Abe Cannon |
M94 |
8.71 |
|
8.47 |
|
|
|
9.07 |
1 |
|
Jon Reno |
M94 |
7.27 |
F |
|
|
|
|
8.95 |
2 |
Number of jumps
·
As specified by the host
club at the competition site or in the meet literature.
·
If not given then left to
the discretion of the head official.
·
After official starts
competition there is one round of practice jumps followed by: 3 jumps at most
JD meets OR for Midgets and older, 3 jumps then 3 more for top 8.
· (Athletes should try to minimize their absence by leaving only when other event is called and returning immediately after completing).